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HOW TO DOWNLOAD MINECRAFT BEDROCK EDITION 1.20.50 UPDATE

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HOW TO DOWNLOAD MINECRAFT BEDROCK EDITION 1.20.50 UPDATE

MINECRAFT BEDROCK EDITION 1.20.50

Better Bats And Adorned Pots Now!

The most recent version of Minecraft adds new experimental features including the craftsman block, as well as a completely revamped appearance for bats and smashable pots. Let’s examine the highlights now!
The Bat is redesigned entirely.

  • Enhancements to Ornamental Pots: the capacity to insert objects and stomp them with projectiles
  • The Crafter and new Copper blocks are two of the impending 1.21 update’s new experimental features.
  • The “Encyclopedia” panel has replaced the “How to Play” screen in its entirety.
  • Numerous corrections, enhancements, and technological modifications.
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NEW FEATURES

1: UPDATES TO THE DECORATE POTS

  • Now, decorated pots can hold up to one stack of objects.
  • Items from Decorated Pots can now be inserted or removed by Hoppers, Hopper Minecarts, and Droppers.
  • Comparators can now determine how many objects are contained in decorated pots.
  • Decorated Pots allow players to engage by placing objects inside of them.
  • Because Decorated Pots lack a user interface, it must be damaged to access or retrieve its content.
  • When players engage with Decorated Pots, they wobble and vibrate at a frequency of 11.
  • Projectiles have the potential to crash decorated pots, causing them to break and spill their contents.
  • The maximum stack size of identical decorated pots can now hold 64 items.

2: BAT

  • Thanks to improved textures, animations, and models, the Bat now has a fresh appearance.

3: ENTOMOPEDIA

  • Rebuilt the “How to Play” page from scratch and added a new “Encyclopedia” panel.
  • Corrected several spelling errors
  • References to Netherite-related objects (MCPE-90770, MCPE-165370) that were missing were added.

4: PARITY IN VANILLA

  • In a peaceful world, vindicators and evokers are no longer able to spawn (MCPE-124736)

EXPERIMENTAL FEATURES

ARTIST

  • The Crafter block was added to the game.
    Redstone Dust, Iron Ingots, a Crafting Table, and a Dropper can be used to build a Crafter.
  • Crafters utilize unique particles when creating, while cutters produce unique noises when they succeed or fail.
  • The crafter has a 3.5 blast resistance.
  • Now, a Crafter connected to a comparator generates a signal equal to the sum of the non-empty and disabled slots.
  • Instead of filling the initial stack, moving things from the Hopper or Dropper into the Crafter distributes them evenly.
  • When the Crafter is powered by a Redstone signal, it can create and produce an item.

COPPER HOUSE

  • There are now more blocks in the Copper family, including:
  • Copper in Chiseled Form
  • Copper Bulb Copper Grate
  • Copper Door: Copper Trapdoor: Wax- and oxidized versions of everything mentioned above

CHARCOAL COPPER

  • Made from two cut copper slabs with the same degree of oxidation
  • Can be made using the Stonecutter

COPPER GRATE

  • A novel kind of ornamental block exclusive to the Copper clan
  • Constructed with four copper blocks with the same oxidation level
  • Can be made using the Stonecutter

Properties:

  • Transparent and enables the passage of light
  • They cannot contain mobs that suffocate.
  • Unable to perform Redstone
  • On them, hostile mobs cannot naturally spawn.

COPPER BULB

  • A light-emitting block that uses Redstone pulses to switch between several levels of light emission
  • Similar to other copper blocks, they oxidize and, as they do so, release less light.
  • Copper Bulb: Light level 15
  • Exposed Copper Bulb: Light level 12
  • Weathered Copper Bulb: Light level 8
  • Oxidized Copper Bulb: Light level 4

Its light is off by default when it is placed.

  • When the Copper Bulb senses a Redstone pulse when it is depleted, it will turn its light on or off.
  • When the Redstone source is withdrawn, the copper bulb light will remain on until it receives another Redstone pulse, at which point it will turn off.
  • When a Redstone signal is present, a Redstone crystal will light in the middle of Copper Bulbs.
  • If the Copper Bulb’s light is on, comparators will read a signal intensity of 15, meaning that it does not conduct Redstone power.

Able to create 4 Copper Bulbs using:

  • Three copper blocks with the same oxidation state
  • One Flame Rod
  • One Redstone Dust

TRAPDOORS AND COPPER DOORS

  • Copper doors and trapdoors that can be waxed and oxidized over time
  • Functions similarly to wooden doors in that Redstone and interaction are required to open and close them.
  • Made with copper blocks that have the same degree of oxidation

TUFF HOUSE

  • With its expansion, Tuff now includes a family of blocks that includes wall, slab, stair, and chiseled variations.
  • Tough Bricks: Wall, Slab, Chiseled, and Stair versions
  • Polished Tuff in variations for walls, slabs, and stairs
  • The Stonecutter and Crafting Table can be used to manufacture any variation of Tuff.

TRADE REBALANCING IN VILLAGER

Resolved a problem wherein experimental librarians were unable to sell their common enchantments at the maximum level. (MCPE-174861)

EDITIONS AND FIXES

AVAILABILITY / STABILITY

  • Clinging Piston drawing back a retractable The game no longer crashes when a player is pulled by a sticky piston and another block.(MCPE-175790)
  • Resolved an issue wherein adding a word template to a Realm would cause the screen to freeze.

OVERALL

  • With backend changes, the maximum render distance in Realms can be changed. In the upcoming week, anticipate an increase in the maximum render distance on Realms.
    Realms on Xbox allows players to download worlds bigger than 1GB.
  • Better error messages and enhanced handling of unforeseen problems during global export are now available (MCPE-41898)
    Using a link, you can now start Minecraft straight into a Realm even when it’s not currently operating.

Example link: minecraft://connectToRealm?realmId=<ID number>

PLAY GAME

  • Players that glide will no longer be missed by Phantoms
  • Reduced the possibility of players appearing above Grass leaves
  • In the Cold Ocean Ruins, suspicious sand no longer forms (MCPE-173492)
  • Resolved a bug that prevented players from using their shield to block while releasing to utilize an item that has left their inventory (MCPE-171346)

MOBS

  • After appearing as spawn eggs, witches now participate in raids and hurl potions at the raiders.
  • Now, raid mobs can join ongoing raids.
  • When a mob grows up and becomes too big to fit inside, boats will launch (MCPE-171870)
  • When a world is reloaded, leads won’t break if a leashed mob is not in the same chunk as the leash holder (MCPE-157182)
  • When holding something in their primary hand, mobs on fire are no longer able to spread fire to their target.
  • Changes have been made to the formulas used to determine if a mob can attack a player or other mobs. In the past, a mob’s attack reach was determined by its horizontal width; its height had no bearing on this. Now, a mob’s bounding box stretched horizontally is the region they can attack. Visit the website for additional updates¬†Minecraft App
  • Axolotl, Bee, Blaze, Cave Spider, Dolphin, Drowned, Enderman, Endermite, Fox, Hoglin, Husk, Iron Golem, Panda, Piglin, Piglin Brute, Pillager, Silverfish, Stry, Vindicator, Warden, Wither Skeleton, Wolf, Zoglin, Zombie, Zombie Pigman, and Zombie Villager are the mobs impacted by this change.
  • The attacking mob’s bounding box is expanded by 0.8 blocks horizontally to determine the new reach calculation. The attack can reach the target if this extended box crosses over its bounding box.
  • The players’ reach is unaffected by this modification.

BLOCKS

Hitboxes for horizontal end rods are now properly rotated (MCPE-171597)
Any projectile can now destroy Chorus Flowers, and they will no longer vanish upon collision (MCPE-176184)

TACTILE CONTROLS

Touch controls now make it feasible to sneak into the water (MCPE-167218)
The touch input for the Leave Boat button has stopped working (MCPE-168574)
Resolved (MCPE-175530), a bug that allowed the player to customize touch controls without having touch controls.

INTERFACE OF THE USER

  • Between sessions, inventory option states like the selected inventory tab and the all/craftable toggle are now stored (MCPE-175159).
  • Three types of advice based on player progression are now visible on the loading screen.
  • Added a rule to the game to disable the recipe unlocking messages.
  • Notifications about recipe unlocking no longer speed up when a lot of items are unlocked.
  • The inventory’s search bar is now in line with the rest of the user interface (MCPE-174298).
  • added the ability to remap the Menu Cancel action, and made the Mouse Back button the default
  • When utilizing touch controls with a joystick, the tip display for custom vehicles from Marketplace packs is fixed.
  • If the Xbox On-Screen Keyboard is in front of the text the user is entering, it now shifts to a different location (MCPE-170831)
  • The Magma death message’s grammatical issue has been fixed (MCPE-64168).
  • When a bed explosion occurs in the Nether, the updated death message is displayed (MCPE-123604)
  • reduced the transparency of the Hotbar (MCPE-123604)
  • On panels lacking it, background dimming was added (MCPE-168598).
  • Resolved (MCPE-169617): The border around the ‘Creator’ tab in Settings will not be highlighted.
  • You are now directed to the relevant settings page (MCPE-175854) by the classic skins info popup.

TECHNICAL UPDATES

REVISED TEMPLATE ADD-ON PACKS

  • You can download updated Add-On templates for 1.20.50 that include new behaviors, resources, and documentation.

AVAILABILITY / STABILITY

  • CraftingEventPacket was removed.

ADD-ONS AND SCRIPT ENGINE

  • Enhanced a few of the often occurring scripting error messages to include more information and context
  • Added a button for clearing the content log screen.

ANIMATIONS

  • Resolved unreliability with is_alive on the server

BLOCKS

  • Blocks included in the “Minecraft:placement_direction” or “Minecraft:placement_position” that have the states “Minecraft:cardinal_direction,” “Minecraft:facing_direction,” or “Minecraft:block_face” BlockTraits are appropriately rotated and mirrored by structure blocks.
  • Once more, Structure Void blocks prohibit communication with blocks and entities positioned behind them. (MCPE-175237)
  • The block “planks” has been divided into distinct instances, including “oak_planks”, “spruce_planks”, “birch_planks”, “jungle_planks”, “acacia_planks”, and “dark_oak_planks”.
  • Although the “planks” block will not be recommended, commands will still function with it.
  • The block named “stone” has been divided into distinct instances, namely “stone”, “granite”, “polished_granite”, “diorite”, “polished_diorite”, “andesite”, and “polished_andesite”.

VISUAL

  • Particles now properly collide with the environment when a particle emitter is attached to an entity but the particles simulate in the real world.

ITEMS

  • In JSON format versions 1.20.50 and above, “Minecraft:use_duration” was renamed to “Minecraft:use_modifiers” and a new parameter called “movement_modifier” was added.
  • “Minecraft: chargeable” is no longer supported in Json formats older than 1.20.50. For “movement_modifier” behavior, use “Minecraft:use_modifiers” instead.
  • Deprecated “on_dig” event triggers in format versions 1.20.50 and higher from “Minecraft: digger”

CAMERAS

  • When the camera is positioned outside of the player’s chunk radius, a content warning has been added.

AI GOAL PARTS

  • added “Minecraft: behavior.melee_box_attack” behavior, which performs the same operations as “Minecraft: Behavior.melee_attack” but makes use of bounds-based calculations for attack reach.
  • The box_increase attribute is used instead of the reach_multiplierattribute.
  • To compute reach, an “attack box” is created by expanding the assaulting mobs’ limits in the xz-plane by box_increaseblocks. The attacking mob can get to the target if the attack box crosses its boundaries.

API

  • Component IDs are mapped to their TypeScript types with the addition of BlockComponentTypeMap, EntityComponentTypeMap, and ItemComponentTypeMap aliases.
  • Modified obtainComponent, Object.ItemStack, and getComponent.getComponent to provide the appropriate type of derived component
  • Added enums that list component ID strings: BlockComponentTypes, EntityComponentTypes, and ItemComponentTypes
  • PlayerInteractWithBlockAfterEvent was migrated from 1.7.0 beta to 1.7.0.
  • PlayerInteractWithBlockBeforeEvent was shifted from 1.7.0 to beta.
  • PlayerInteractWithEntityAfterEvent was migrated from 1.7.0 beta to 1.7.0.
  • PlayerInteractWithEntityBeforeEvent was migrated from 1.7.0 to 1.7.0 beta.
  • PlayerLeaveBeforeEvent was shifted from beta to 1.7.0.
  • NumberRangeinterface was moved to the minecraft/common
  • HeightRange: NumberRange was shifted to 1.7.0 from beta.
  • Matches were moved from beta to 1.7.0.
  • Function clearDynamicProperties was moved from 1.7.0 to 1.6.0.
  • Function getDynamicProperties was moved from 1.7.0 to 1.6.0.
  • GetDynamicPropertyIds was moved from beta to 1.7.0.
  • Function getDynamicPropertyTotalByteCount was moved from 1.7.0 to beta.
  • The setDynamicProperty method was moved from beta to 1.7.0.
  • Function clearDynamicProperties was moved from 1.7.0 to 1.6.0.
  • Function getDynamicProperties was moved from 1.7.0 to 1.6.0.
  • Functions getDynamicPropertyIds and getDynamicPropertyTotalByteCount were moved from the beta to the 1.7.0 version. Function setDynamicProperty was also moved from the beta to the 1.7.0 version.
  • TicksPerSecond
    • Moved from beta to 1.7.0
    • Moved offset from beta to 1.7.0
    • Moved above from beta to 1.7.0
    • Moved below from beta to 1.7.0
    • Moved north from beta to 1.7.0
    • Moved east from beta to 1.7.0
    • Moved south from beta to 1.7.0
    • Moved west from beta to 1.7.0
    • Moved center from beta to 1.7.0
    • Moved bottom center from beta to 1.7.0
  • Utilizing the EntityNpcComponent MovedEntity.
  • Remove from beta to 1.7.0, basic NPC capability was added to scripting.

ITEMS

Released the “minecraft: tags” item component from experimental in json formats 1.20.50 and above, and deprecated the “tag:” outdated item component.

MOBS

Fixed a bug that prevented mobs from spawning even when the server’s simulation range was greater than six chunks, preventing them from appearing more than six chunks distant from the closest player.
To enable entities to join already-existing raids, the “minecraft:can_join_raid” component was added.

MOLANG

  • Fixed animation controller loading so that the Molang Version is determined by using the pack’s min_engine_version instead of the file’s format_version. Animation controllers in packs with a min_engine_version of 1.20.50 or higher are affected by this change.
    Packs with min_engine_versions of 1.20.50 or higher will no longer include the following deprecated Molang queries.
  • is_scenting
    replaced with the behavior-set timer_flag_1.Timer Flag 1 is increasing
    timer_flag_2 (specified by behavior) in its place.Timer Flag 2 is in a cheerful mood
    replaced by the behavior-set timer_flag_3.dash_cooldown_progress timer_flag_3
    Its sole purpose was to modify the camel’s head motion upon emerging from dash cooldown.
    The camel animation now makes advantage of dash_cooldown_progress in camel.entity.json, and query.is_moving once more recognizes the player’s vertical motion.

TESTING TECHNICAL UPDATE

GAMETEST

The Simulated Player

  • Now, stopUsingItem gives back the item that was in use.
  • Adaptive Characteristics
  • NBT modification Instead of using the module UUID, the behavior pack manifest UUID is now used to hold dynamic properties. When properties are read or changed, dynamic worlds that currently exist will be converted to the new format while still functioning.

TEXT API

  • Repaired the issue where player scoreboard data was incorrectly shown by @minecraft/server-uniforms when included in raw text.

API

  • Extra impact includes Before Event and eliminates effectEffectAddAfterEvent: State
  • As the entity might not have a target entity, the fixed target attribute could be of type undefined or entity.HitInformation
  • Fixed entity property: either undefined since the entity might not exist, or of type Entity

Part of EntityInventory

  • The container member variable now accurately indicates that it may be either an undefined entity or a container. member variable now accurately indicates that it may be undefined or an Entity.
  • ItemStartUseOnAfterEvent
    • itemStack is now optional
  • ItemStopUseAfterEvent
    • itemStack is now optional
  • DataDrivenEntityTriggerAfterEvent
    • Renamed property id to eventId for clarity
    • Changed getModifier to work in read-only mode
  • DefinitionModifier was changed from a class to a property-rich interface.
  • Made get correctly indicate that, rather than returning simply entitytype, it might also return entitytype | undefined.

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